Gaiscioch Select Chapter
POPULAR ADVENTURES:



ACTIVE ADVENTURES:





ADVENTURES:
Palia
Ashes of Creation
Soulframe
Diablo IV
Helldivers II
Pantheon: Rise of the Fallen
Royal Quest
ArcheAge Chronicles
Dune Awakening
Warframe
The First Descendant
- Full List -
CHAPTERS:
Chapter 8:
Conqueror's Blade (2019)
Chapter 7:
New World (2021)
Chapter 6:
World of Warcraft: Classic (2019)
Chapter 5:
Elder Scrolls Online (2014)
Chapter 4:
Guild Wars 2 (2012)
Chapter 3:
RIFT (2011)
Chapter 2:
Warhammer Online (2008)
Chapter 1:
Dark Age of Camelot (2001)
Community
Events
CHARITY:

LEGACY EVENTS:


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137 Tuatha Guilds:
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Leading Events In The Gaiscioch Family


How to Claim Leadership Tutorial

Leadership is one of the most critical aspects of having a successful community. You can have thousands of people involved but unless there are activities to participate in the crowd will grow restless. Leaders come in many varieties. Some don't think they have what it takes to lead, but lead very well. Some have lead in the past and know how to encourage and motivate people to better themselves. Others demand respect and try to force their way into the leadership seat. Our family is designed to keep the self proclaimed leaders out of the leadership seat.

Leading is not about telling people what to do or how to do it. It's not about being a dictator. It's about encouraging & motivating people to better themselves. It's about building confidence in your troops, building morale, and most importantly fostering healthy relationships among your followers. The Gaisicoch family is all about building memories and friendships. That is our end game goal in whatever it is we are doing. Leaders within our family must be calm under pressure, be the rock for all to lead on, show confidence in their decisions and stick by them even when things go bad. They must never push blame on others, never belittle those who follow and always be accountable for their choices.

Being a leader is not for everyone. It takes a great deal of patience and perseverance. However those that do lead will find greater glory within the Gaiscioch Family. We honor those who make things happen, who spend their nights and weekends planning activities not only for our family but for our community as a whole. It is a highly encouraged practice to involve the server community in anything we do. The Gaiscioch family recruits by action, not words. Therefore our only way of finding new members is through our community involvement and leadership.

Taking this all into consideration there are several systems in place to help monitor and guide leaders to greater victories. There are 20 Valor Ranks that can be obtained through leading and coleading events within the family, there are 10 warlord ranks which allow you to take on tougher foes, and there is the Tokens of Valor which you will earn from your peers that act as their endorsement of your leadership skills.

The Valor Ranks

Rank Badge Valor Rank Valor Points
1 Devoted Visionary 25
2 Pack Master 50
3 Devoted Pack Master 100
4 Apprentice Tribesmen 250
5 Tribesmen 500
6 Master Tribesmen 1,000
7 Apprentice Leader 1,500
8 Leader 2,000
9 Decorated Leader 2,500
10 Master Leader 5,000
11 Tactician 10,000
12 Decorated Tactician 20,000
13 Grandmaster Tactician 30,000
14 General 40,000
15 Decorated General 50,000
16 Grandmaster General 60,000
17 Warlord 70,000
18 Master Warlord 80,000
19 Grandmaster Warlord 90,000
20 Legendary Grandmaster Warlord 100,000

Objective Valor Point Values

Objective Valor Points
Combat Mission
Complete Combat Missions
48
Life Mission
Complete Gathering Missions
48
Objective Valor Points

Rewards one reward box per day
10

One unique boss per region
76

Mutated Unique Bosses
176
Conqueror's Blade
Objective Valor Points

Held a Level 1 Village at the end of Territory Wars
5

Given for a Victory over Easy Wandering Rebels
7

Given for a Victory over Moderate Wandering Rebels
8

Held a Level 1-2 Town at the end of Territory Wars
10

Given for a Victory over Hard Wandering Rebels
10

Held a Level 1-3 Fort at the end of Territory Wars
10

Held a Level 2 Village at the end of Territory Wars
10

Held a Level 3-4 Town at the end of Territory Wars
15

Held a Level 1-3 Fort at the end of Territory Wars
15

Held a Level 3 Village at the end of Territory Wars
15
Training Battle
Practice Battles vs AI Opponents
17

Given for Victories in Deathmatch
17

Held a Level 5-6 Town at the end of Territory Wars
20

Held a Level 4-6 Fort at the end of Territory Wars
20

Held a Level 4+ Village at the end of Territory Wars
20

Held a Level 7+ Town at the end of Territory Wars
25

Held a Level 7+ Fort at the end of Territory Wars
25

Given for a Victory in Expedition I
33

Given for a Victory over a Easy Rebel Camp
40
Expedition II
Given for a Victory in Expedition II
42

Given for Victories in Free Battle: Field
47

Given for Victories in Free Battle: Conquest
47
Field Battle
Given for Victories in Field Battles
47
Expedition III
Given for a Victory in Expedition III
50

Given for a Victory over a Moderate Rebel Camp
50

Given for Victories in Free Battle: Siege
53
Siege Battle
Given for Victories in Siege Battles
53

Given for a Victory over a Hard Rebel Camp
60

Given for a Victory in a Fief Raid
82
City
Held a Level 7+ Fort at the end of Territory Wars
200
The Elder Scrolls Online
Objective Valor Points
Public Dungeon Boss
These creatures are uniquely named and have 2 Square Boxes to each side of their health bar.
4
Defense
Requires: Outter Wall Breached, Assaulting Force Cleared and Wall Fully Repaired
10
AvA Town
Capture all 3 flags
10
Resource
10

These creatures are uniquely named and have 3 Square Boxes to each side of their health bar.
10
Dungeon Objective
20
Public Dungeon
Completed 100% of the public dungeon
20
Group Boss
Includes: Group Bosses, Dragons, Burial Sites, and Anomalies.
20
Elite Public Dungeon Boss
These creatures are uniquely named and have a healthbar that spans the entire top of your screen.
20
Dark Anchor
Includes: Dark Anchors, Geysers, Dragonscours, Harrowstorms, and Oblivion Portals
30
Outpost
Nikel, Sejanus, Bleakers
30
Dungeon
Bonus For 100% Completion
30
Trial Dungeon Boss
Found inside Trial Dungeons
40
Veteran Dungeon
Bonus For 100% Completion
40
Trial Dungeon
Bonus For 100% Completion
60
Castle
60
Elder Scroll
80
The Gaiscioch Family
Objective Valor Points
Family Event
0

Complete a Group Quest with 3 or more friends
10
Objective Valor Points
Minor Objective
Conquer a minor objective outside a fortress.
16
Public Event
Complete a public event and receive a reward.
16
Small Fort
Conquer a fort with 1 set of walls.
32
Medium Fort
Capture a fort with two layers of walls
60
Group Event
Complete a group event and receive a reward
60
Fortress Defense
Successful receive rewards for defending a fortress.
90
Large Fortress
Conquer a fortress with 3 layers of walls.
96
Raid Event
Complete a Raid Tier World event
144
Guild Wars 2
Objective Valor Points
WvW Defense
Successful Defense After Breach
6
Dungeon Stage
Treasure Chest Awarded
10
Brawl Event
10
Supply Camp
10
Tier 1 Rift
Close a Tier 1 Rift
16
Sabotage Event
20
Capture Event
20
Story Dungeon
Slay all Dungeon Bosses
20
Guild Bounty
Guild Mission
20
Assist Event
20
Defense Event
20
Assault Event
20
Tier 2 Rift
Close a Tier 2 Rift
20
Gather Event
20
Assassination Event
20
Ally Camp
20
Fracture Completion
Slay all Dungeon Bosses
20
Bounty Hunt
All Path of Fire Bounties (Legendary & Champion)
30
15 Minute Adventure
30
Tower
30
Outpost
2 in each Edge of the Mists Castle
30
Fractal Stage
Treasure Chest Awarded
30
Structured PvP Conquest
30
Explorable Dungeon Stage
Treasure Chest Awarded
30
Explorable Dungeon
Slay all Dungeon Bosses
40
Strike Mission Boss
Uniquely Named Boss in Raid
40
Strike Mission Completion
Bonus For 100% Raid Completion
40
Dragon Response Mission
48
Tier 3 Rift
Close a Tier 3 Rift
48
Guild Rush
Guild Mission
50
Guild Trek
Guild Mission
50
Raid Boss
Uniquely Named Boss in Raid
50
Guild Puzzle
Guild Mission
50
Minor World Boss
Legendary and Champion World Bosses. Each has a ground chest lootable once per day per character.
50
Guild Challenge
Guild Mission
50
30 Minute Adventure
60
Raid Dungeon
Bonus For 100% Raid Completion
60
Keep
60
Temple
60
Epic World Boss
Tequatl, Shatterer, Mordremoth, Tripple Trouble, etc.
All Epic World Bosses have a custom nameplate.
80
Castle
80
1 Hour Adventure
120
Objective Valor Points
Chaos Dungeon
32

Level 460-580
60

Level 460-580
90

96

Level 802-920
120

144

Level 960-1080
150

Level 1302+
180

192
Objective Valor Points
Regional Boss
An Elite Named Creature
10
Minor Corruption Breach
10
Faction Quest
Complete a Faction Quest
16
Major Corruption Breach
20
Elite Regional Boss
Elite Unique Bosses
20
Outpost Rush
96
Expedition
144
Settlement War
180
Mutated Expedition
180
Invasion
216
RIFT
Objective Valor Points
Rare Creature
Must include 4 Gaiscioch Members
2
Minor Rift
2
Minor Foothold
2
Hunt Rift
4
Bounty Creature
Most Wanted
4
Major Rift
4
Major Foothold
4
Border Fort
Found in Ashora
4
Crafting Rift
6
Instant Adventure
Claim 1 per stage.
10
Nightmare I Rift
Claim 1 per 10 stages.
10
Minor Stronghold
Found in Dendrome
10
Classic Raid Boss
Pre-Nightmare Tide Raid Bosses
10
Major Hunt Rift
10
Planar Anchor Capture
Found in Xarth Mire. Mark 1 for caputes, and 1 per quest completed
10
Nightmare II Rift
Claim 1 per 10 stages.
12
Nightmare III Rift
Claim 1 per 10 stages.
14
Nightmare IV Rift
Claim 1 per 10 stages.
16
Nightmare V Rift
Claim 1 per 10 stages.
18
Great Hunt Rift 1
18
Expert Rift
20
Nightmare VI Rift
Claim 1 per 10 stages.
20
Intrepid Adventure
Claim 1 per stage.
20
Great Hunt Rift 2
22
Great Hunt Rift 3
26

30
Major Stronghold
Found in Dendrome
30
Classic Raid Cleared
Completion of Pre-Nightmare Tide Raid Dungeons
30
Boss Creature
30
Raid Rift
30
Great Hunt Rift IV
30
Planar Assault Adventure
Claim 1 per stage.
30
Dungeon
Bonus For Completion of Dungeon
30
Warfront
For successful Warfront with 4 or more Gaiscioch
30
Great Hunt Rift 5
34
Open World Boss Creature
Weekly Open World Raid Bosses
40
Raid Boss
Nightmare Tide+ Raid Bosses
40
Expert Dungeon
Bonus For Completion of Dungeon
40
Onslaught
Each wave lasts 15 minutes. Forces will "Retreat" at the end of each wave.
40
Master Dungeon
Bonus For Completion of Dungeon
50
10 Man Raid Cleared
Bonus For Completion of Dungeon
60
20 Man Raid Cleared
Bonus For Completion of Dungeon
80
Objective Valor Points
Elite Creature
A group or more slays an Elite Named Creature
16
Dynamic Event
Participate in a Dynamic Event with a group
48
Dungeon
Clear a Dungeon with a Group
48
Field Boss
A group or more slays a Field Boss
90
Arch Boss
A group or more slays a Arch Boss
210
Boonstone
Capture or Defend a Boonstone for the Guild
270
Riftstone
Capture or Defend a Riftstone for the Guild
432
Castle
Capture or Defend a Castle for the Guild
630
Warhammer Online
Objective Valor Points
Easy Public Quest
10
Normal Public Quest
15

20
Scenario
20
Boss Lair
20
Hard Public Quest
30

Bonus For 100% Completion
40

Doors Repaired from Broken State
50

Up to 3 Stars per Zone
50
Keep
Single Door
50
Tier 1 Zone Lock
80
Tier 4 Zone Lock
100
Citadel
Two Door
100
World of Warcraft: Classic
Objective Valor Points
Rare Creature
Uniquely Named with Silver Dragon Portrait
10

Uniquely Named with Gold Dragon Portrait and White Skull for Level
20
Elite Creature
Uniquely Named with Gold Dragon Portrait
20
Dungeon Completion
Slay all Dungeon Bosses
20
Dungeon Boss
Uniquely Named Boss in Dungeon
30
Raid Completion
Slay all Raid Bosses
40
Battleground Victory
Your Team Wins
40
Raid Boss
Uniquely Named Boss in Raid
50
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