Recently I brushed up on my LUA skills and found a few mods that answered questions I had on how to make a guild parser mod work. I finally had my "Ah ha!" moment and off to the races I went. I've been able to build parsers for both ESO and WAR that allow me to /dumpguild (like we could in RIFT) and export the guild roster. I then built a module for the website that can read this file and import/sync the data to our website. This allows me to build a third piece of the puzzle which is a macro export that my keyboard can run that will sync everyone's ranks with their role on the site. So at this point RIFT, ESO, and WAR all mirror to in game.
What this means for you guys is that your characters will now over time sync themselves with the site so you no longer have to update your RIFT, ESO, or WAR characters. You will however need to claim your characters in WAR and RIFT to tie them to your account. ESO allows us to pull the @ESOID allowing us to assign the character to your account. Lastly I've removed the "Checkin" button from ESO, RIFT, and WAR on your command center as now the parser will automatically sync your last login as your last action for that game. It will still update the last action timestamp every time you lead an event, participate in an event, request a marketplace item or fill a work order.
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