After some evaluation of our current situation and the ever shrinking guild size requirements within games we've decided to drop the minimum guild size for chapters from 500 to 250. In addition we have revised the way we evaluate the requirements for each area based on where the current player base chooses it's focus.
Each Gameplay category of our Chapter Scorecard will be worth a total of 100 Points.
These include:
- PvE & Raiding
- Siege Warfare (RvR)
- Structured PvP
- Crafting & Gathering
- Casual Friendliness
- Exploration & Cartography
- Roleplay
Once each of these areas has been scored between 1-100, they are compared against the percentage of active players who enjoy that style of gameplay. The score will be increased for percentages above 50% and reduced for percentages below 50%. So if a game scored a 100 for Siege Warfare and the playerbase had 40% who enjoyed siege warfare it would total 90 (100 - 10%). Thus shifting the focus based around what we are actively enjoying right now rather than basing it off of what we enjoyed in the distant past.
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