|
As our community has evolved over the past few decades, so has the MMORPG genre. What began as a few games with a massive amount of people, has become a massive amount of games with fewer people. As MMORPGs became more plentiful, populations declined, and putting together larger communities became somewhat impossible.
To compensate for the change in the MMORPG trends, we came up with the adventure system. This system allows us to spawn up adventures with as few as 3 people. As these adventures grow they become a larger part of our community.
As adventures grow in popularity and activity they will gain experience points towards their next level. As adventures level up they gain access to new systems to help their adventure run smoother and become a more integrated part of our community.