http://rift.magelo.com/en/soultree#SkFlaBllOg8/Ft390/iQ
This is a quick tutorial on the current build Im using for my Harbinger
A few key notes:
1. The Lightening blade is better for DPS
2. The Reapers blade (Scythe) is better for survivability
3. This is a self healing, solo build ment for mid-high dps with a sturdy, fun, experience
4. This is MY build, please tweak it to your liking, this is simply a base to work from
Macros:
#show Blade Rush
suppressmacrofailures
cast [notactive] Charged Blade
cast [notactive] Piercing Beam
cast Vorpal Slash
cast Storm's Fury
cast Storm Slash
cast Blade Rush
cast Vengeful Shock
cast Conditioned Response
This allows a quick spam through all the skills you need to execute during an encounter, once you get the feel down, it will work like a charm. Both charged beam and piercing beam are a great increase to damage.
Macro #2:
#show Tempest Winds
suppressmacrofailures
cast [notactive] Charged Blade
cast Tempest Winds
cast Vengeful Shock
Temptest wind's is a channeled spell. I have simply seperated it and added the proc for vengful should it hit. This is to be used in conjuction with the first macro
Rotation:
Spam through the first macro on your hot bar, when you see the eldritch proc hit fireball (or whatever your free cast assignment is). I use fireball because its the hardest hitting nuke you can form from a low point skill tree. Make sure your hitting it EVERYTIME it proc's to get the best out of the rotation.
Suppliment damage with withering vines, and the second macro when your able to.
Video Reference of rotation and output:
I apologize for the Echo! Should be able to get the gest of it, just sound like a stadium announcer :D
Heals:
1. Bloom - this is your "oh crap" heal and is also good for keeping party members from biting it if they get to close to that elite
2. Radiant Spores - I suggest using this as offen as needed to help suppliment the heals from Lifegiving viel
Buffs:
1- Lifegiving Veil - This is a must and should be kept up at ALL times
2 - Eldritch Armor - This is an important proc buff for an increase in your damage
3 - I always keep up Flaring Glyph for the increase in spell power, but this is up to you.
Supplimental:
1- Phantom Blades: This will help when you need to get range on an enemy thats fleeting or when you want to pull from afar - Activate this and all melee attackes become ranged by 30m
2- Phase step: This allows you to zap between up to 5 enemies and do 2-3k damage per hit per target, simply select a target in a group and hit the spell then watch as you zoom around, its also a good pull opener when its up for that first burst of 2k + Damage
3- Planar Retreat: This is your "run away!" button, use this when you need to pull out of a bad situation, becareful whats behind you (cliffs) it can get ugly fast
4-Essence of wind: This is another oh crap button, this increases your dodge when you need to heal up or get out of there ASAP. Use this when engaging multiple mobs or when you need to get out of a bad situation
5- Introspection: This is good for a quick burst when your in need of mana
6- Blazing Light: This is handy for pulling or tagging a mob when its close to death
7 - Disabling Shock: This is a great skill for disabling your opponent when you need some time to prep, run or heal.
» Edited on: 2012-11-14 12:55:52