In case you have not seen ESOhead posted Skills for Vampire & Werewolf
http://esohead.com/skills?line=51
http://esohead.com/skills?line=50
P.S. Imperial stats are posted too: http://esohead.com/races/10-imperial
Looks like a great tank!
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In case you have not seen ESOhead posted Skills for Vampire & Werewolf
http://esohead.com/skills?line=51
http://esohead.com/skills?line=50
P.S. Imperial stats are posted too: http://esohead.com/races/10-imperial
Looks like a great tank!
I'm wondering where they got those racial abilities for the Imperial.
Definitely nice skills on the imperial for a tank. Maybe I'll go Imperial Templar.
Interesting skills for the vampire and werewolf line. Might be leaning more toward the werewolf if I wanted to take one of these. It's pretty cool that you gain the ability to turn someone and make them a vampire/werewolf once every 7 days.
Templar DK tank would be nice as well... of course I may stay as a Dark Elf DK with flame staff.
I think its going to come down to the wevewolves and the vampires fighting for control of the ruby throne....
I don't think it will be that black and white. While vamps and wolves get strong bonuses, they also have hardcore weaknesses. I think it will be fun to see what happens.
i'm lost are vampires and werewolves playable classes?
They're not "classes" but they do offer unlockable skill trees; akin to Undaunted or Fighters/Mages guild. You can join one or the other, but not both.
I think I might create a dragonknight imperial tank that uses sword and shield, seems to fit the racial stats.
I am hearing that vampires take 50% more damage from fire attacks, and werewolf take 50% more damage from poison.. If that is true, then it will not be good if you are planning to be a tank...