Gaiscioch Select Chapter
POPULAR ADVENTURES:



ACTIVE ADVENTURES:





ADVENTURES:
Blood of Steel
Ashes of Creation
Throne and Liberty
Stardew Valley
Enshrouded
Chrono Odyssey
Once Human
Albion Online
Guild Wars
Foxhole
Palworld
- Full List -
CHAPTERS:
Chapter 8:
Conqueror's Blade (2019)
Chapter 7:
New World (2021)
Chapter 6:
World of Warcraft: Classic (2019)
Chapter 5:
Elder Scrolls Online (2014)
Chapter 4:
Guild Wars 2 (2012)
Chapter 3:
RIFT (2011)
Chapter 2:
Warhammer Online (2008)
Chapter 1:
Dark Age of Camelot (2001)
Community
Events
CHARITY:

LEGACY EVENTS:


Search Gaiscioch.com:
137 Tuatha Guilds:
8,447 Members:
13,884 Characters:
11,709 Items:
  • Views: 1,270
  • Replies: 0

Massively.com: The Soapbox: Free-to-play wasn't our idea

Taoiseach de na Arach Glas
Foghladha
Taoiseach de na Arach Glas
  • GW2: Foghladha.2506
  • ESO: @Foley
Posted On: 10/22/2013 at 09:00 AM
  • Steam
  • PSN
  • XBOX
  • Twitch
  • Twitch
  • Twitter

News from: Massively.com

Filed under: , , , , , , , , , , , , , , , , ,

Dota 2
Free-to-play is surging. In just a few short years, free-to-play has become the go-to mechanism through which studios broaden audiences, entice players, and build revenue. No other method of monetization has proven to be so lucrative and effective with such consistency, whether it be a monthly subscription fee, a one-time purchase price, or some combination of the two.

Free-to-play's growth has created a world in which non-free games are the exception, not the rule. Of the most popular MMOs and online games as of my typing these words, the vast majority are free-to-play. Games that are bold enough to buck the trend and launch with a sub fee are met with derision and suspicion from the online gaming community; the many thousands of words dedicated to ZeniMax Online's decision to require a subscription for The Elder Scrolls Online are likely the most recent and high-profile examples of this trend in action.

When players complain about a game launching with a subscription, their opinions are often countered by a self-appointed gaming elite who believe that things were better in the good old days, when games cost money and poor people didn't ruin everything by demanding free stuff. The argument summarized is something like, "I am sick and tired of lazy, entitled gamers wanting everything for free."

There's just one problem: Lazy, entitled gamers didn't invent free-to-play. Studios did.

Continue reading The Soapbox: Free-to-play wasn't our idea

MassivelyThe Soapbox: Free-to-play wasn't our idea originally appeared on Massively on Tue, 22 Oct 2013 11:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Read More at: Massively.com

"It's not the loot and accolades you walk away with, it's the memories and friendships that you cherish forever." - Foghladha
Awards & Achievements
Devotion Rank 20Valor Rank 20Fellowship Rank 10Explorer Rank 12Scholar Rank 15Artisan Rank 8Social Rank 9Mentorship Rank 6
[0.2646]