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Massively.com: The Soapbox: No, 'we' don't hate the subscription model

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Foghladha
Taoiseach de na Arach Glas
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Posted On: 11/05/2013 at 09:00 AM
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The Soapbox: No, we don't hate the subscription model
If you're a casual reader of Massively and read a post or two from a few writers about business models, then you might get the impression that the Massively staff does not like the subscription model. While it's true that some of us praise some games for the choices their publishers have made regarding pricing models, others of us believe still other games have missed the mark. Lately, the subscription model has fallen under some hard scrutiny, but that doesn't mean that all of us dislike the subscription model completely, nor should a few writers' opinions be misconstrued as the opinion of the site as a whole, as if the site were some sentient thing to begin with.

Economists have made extremely persuasive arguments in favor of the subscription model, citing its cost-effectiveness with hard numbers and statistics. We've also seen free-to-play and buy-to-play models allowing companies to revitalize their game, and most importantly for the people employed by the developer, doubling and sometimes tripling their revenue. So at what point does the subscription work?

Continue reading The Soapbox: No, 'we' don't hate the subscription model

MassivelyThe Soapbox: No, 'we' don't hate the subscription model originally appeared on Massively on Tue, 05 Nov 2013 12:00:00 EST. Please see our terms for use of feeds.

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