FYI for anyone who does not know, if you are in a dungeon group, and wish to leave, you need to exit the dungeon if at all possible. If you log off with your character in the run, it prevents a fill in from joining.
Just a notice to keep in mind!
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FYI for anyone who does not know, if you are in a dungeon group, and wish to leave, you need to exit the dungeon if at all possible. If you log off with your character in the run, it prevents a fill in from joining.
Just a notice to keep in mind!
I didn't know that, thank you for the head's up!!! :D
Oh, wow. I had no idea. Thanks.
Can't the leader just kick the guy who said he was leaving when he become offline? I do realize that this is a problem if it's the group leader who does so without passing lead but otherwise never had a problem replacing someone who just had to leave...
Faraway, in this case the person had left group, but was still in the instance. I think the kicking function works to avoid that, but when you leave and log out in the dungeon it thinks there are 4 valid players still. Anyway, it is best to simply try to avoid the problem my taking the character to another zone quickly.
Of course, Earth has a way of pulling us out of things suddenly sometimes, and if it happens it happens. I'm merely noting this so people can be courteous to each other (the person in question left group before logging, and was trying to be courteous. We just lacked this little piece of knowledge!)