Welcome traveler, I would like to welcome you to the humble home of the Gaiscíoch (Pronounced: Gosh-Kia) Family and Tuatha Social Gaming Community. Our family began as a social gaming community in the industry pioneering MMORPG Dark Age of Camelot. We began on the Nimue server on November 11th, 2001, with a focus on creating a fun and enjoyable community for players of all ages and skill levels.
The Gaiscíoch takes it's name from the Irish legends found within the "Cét-chath Maige Tuired", "Lebor Gabála Érenn", and "Cath Maige Tuired" which chronicles the first people of Ireland the Tuatha de Danann. Specifically the First Battle of Moyturna where the Tuatha de Danann hand picked the most honorable and loyal warriors to fight along side the Celtic gods in a battle against the Fir Bolg. These Warriors were known as the Gaiscíoch.
With our roots firmly attached in the Celtic Mythological Cycle, the Gaiscíoch hold honor, respect, integrity, and fellowship, over hierarchy and dictatorship. Today the Gaiscíoch family spans many games, sports, and social circles.
We are a social casual gaming community with a relaxed approach toward gaming. We allow our members to play how they want, when they want, as long as they want and do not constrict them with quotas or requirements. It is through gaming, athletic competition, and social interaction that we forge new friendships and relationships.
Josh "Grouch" Davis will be joined by Game Designer Tyler Bearce and Environment Artist Tirzah Bauer for a walkthrough of the newly revealed World vs. World desert Borderlands map.Read More Posted: Mar. 25 @ 05:01 PM | Source: Guild Wars 2
At EGX Rezzed, media and fans got their first peek at the new WvW desert Borderlands map coming to Guild Wars 2: Heart of Thorns. Here's a roundup of coverage and impressions.Read More Posted: Mar. 17 @ 05:01 PM | Source: Guild Wars 2
Game Designer Tyler Bearce describes some of the changes and similarities players can expect from the new Borderlands map coming in Guild Wars 2: Heart of Thorns.Read More Posted: Mar. 16 @ 05:02 PM | Source: Guild Wars 2
Last Post: Mar 16, 2015 16:28 03/16/15 – March 16 Release NotesRelease Notes:NEW FEATURES AND CONTENT Streaming Client Beta: Added -StreamingClient flag to allow downloading while playing Guild Wars 2. See our <link> blog post for more information... Posted: Mar. 16 @ 09:28 AM | Source: Guild Wars 2 Update
All I can think about today is how I didn't get a beta invite! I hope that someone will post some pictures and some details about Guild Halls. That is what I am most excited for. I know everyone is stoked about the Jungle PVE, but as a former GW1 player, I've spent plenty of time navigating that nightmare :) The one thing I always wished for this game was guild halls, and I'm hopeful they will be like the old game, with all your merchants and whatnot in one area. (Kind of like the airship thing is now I suppose...
We started off this event by cleaning our borderland of the enemy and then went straight for the fully ungraded Garrison on Anvil Rock, which we took, over and over, and over again. Sometimes with Golems, sometimes without. It was a well executed attack that they weren't expecting that at all.
We also pushed Hills & Bay on both Anvil Rock and Gates of Madness, but they were better prepared for us there and we didn't fare as well - we did get them off of Eternal Battlegrounds so they could take Stonemist Castle and not only desieged, but also punched big holes in those keeps...
Thursday, March 26th I will be hosting a special event to raise funds for our Guild Wars 2 guilds & all proceeds - this is in game gold only - from this event will go to benefit Na Rall, Na Anu & Na Morrigan.
For this event we are going to re-do the achievements and trait unlocks in the Straights of Devastation, Malchor's Leap and Cursed Shore. We will also be farming nodes and killing as many champions as we can find along the way. There will be a few Jump Puzzles and chests to be found...
Heart racing, sweaty, aching screams of joy, discouraging, success and utter fear resulting in completion after completion. Thanks to everyone for their patience and persistence as we portal bombed the Gravity DragOn!
Imagine a jumping puzzle that's 10x longer than normal. Then put all the jumps hundreds of feet up a cliff. So far, in fact, that you have plenty of time to waypoint while falling. Next sprinkle a few gold coins around, and then jam the whole thing in a huge dark cave.
Our intrepid guildies tackled the challenge and beat it, albeit with quite a few splats. And about a hundred mesmer portals.
Special thanks to Imademuffins for scouting the next coin, to Jay for working so hard to get that next portal to move the group along...